Elaboración de un manual para programar en XNA Game Studio 3.1
| dc.carrera.ingenieria | Ingeniería en computación | es_ES |
| dc.contributor.author | Osnaya Medrano, Carlos | |
| dc.date.accessioned | 2012-03-01T20:50:58Z | |
| dc.date.available | 2012-03-01T20:50:58Z | |
| dc.date.issued | 2012-03-01 | |
| dc.description | Elaboración de un manual para programar en XNA Game Studio 3.1 | es_ES |
| dc.description.abstract | Elaboración de un manual para programar en XNA Game Studio 3.1 | es_ES |
| dc.director.trabajoescrito | s/n, s/n | |
| dc.identifier.uri | http://132.248.52.100:8080/xmlui/handle/132.248.52.100/258 | |
| dc.language.iso | es | es_ES |
| dc.subject | Elaboración de un manual para programar en XNA Game Studio 3.1 | es_ES |
| dc.title | Elaboración de un manual para programar en XNA Game Studio 3.1 | es_ES |
| dc.type | Tesis | es_ES |
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